For the past 5 years I've worked as a growth engineer at
Famly, where I find scalable, efficient ways to grow the
business through technology and automation. My focus is helping customers
find, test, buy and adopt the product entirely on their own — building
the self-serve journey end to end alongside a small team of developers,
designers and data analysts.
Before growth engineering, I spent over five years building
VR/AR/XR applications and games with Unity3D — including a
multiprojection simulation system for South Korea's largest cinema network.
That background gives me a strong product and prototyping instinct: I move fast
from idea to working product and communicate clearly throughout.